BeamNG Mod Manager 🧡 0.8.10: FIXED: BeamMP mods stop re-downloading, and Loadouts get smarter again
Hey everyone! v0.8.10 is out, and it fixes the major bug that affected versions 0.8.8-0.8.9 specifically, when players would leave a BeamMP session and close the game.
🔧 BeamMP mods no longer re-download every session
If you play BeamMP, you may have noticed servers re-downloading their whole mod list every single time you joined — even for mods already sitting in your library. That was BMM's fault in versions 0.8.8-0.8.9; when the game closed, it would "tidy" the BeamMP launcher's own cached mod files into your library. The launcher then couldn't find its cache on the next join and downloaded everything fresh.

v0.8.10 fixes that fight. BMM now leaves the launcher's cache alone completely and simply tells you what new mods it found there — bringing them into Mod Storage is one manual click, and it copies instead of moving so the cache stays intact. Server prep got smarter too: BMM now names prepped files exactly the way the launcher looks them up, so mods you already own are far more likely to be reused instead of re-downloaded — and when the launcher already has the right file, BMM counts it as ready and doesn't touch it. (As always, BeamMP itself confirms each mod when you join.)
📦 Load-outs follow your newest versions
Import or download a newer build of a mod that's in a load-out, and the load-out moves to it automatically — applying a load-out no longer quietly brings an old version back. Prefer an older build? Pick it by hand and it stays pinned to your choice until something newer than it arrives.

⚙️ A change to the startup update check — Full transparency
The automatic "check for mod updates when BMM starts" is now a Player-and-up feature, and this update switches it off for everyone — including if you had it on. Checking on every single launch for every user adds up to real server costs, so this keeps that covered by the folks who choose to support the project. The manual "Check for updates" button and seeing which mods have updates stay completely free for everyone. Players and Supporters can re-enable the startup check any time in Settings — thank you for making things like this sustainable. ❤️
✨ *Polish*
Locked load-out cards now show a proper tinted card with an "Unlock Loadout" button, the lock icons on "Update Mod" and "Update All" are bigger and brighter, the "Versions to keep" slider label sits properly in line, the theme lock badge moved out of the theme name's way, and the WizTree tip in Settings is now a clickable link.
The old Unlock Loadout buttons are leftover as I forgot remove them. lol. Next update will fix it! 🤣

How to update: if you're on 0.8.8 or newer, BMM will offer the update in-app.



Otherwise Download here: https://beammodmanager.xyz
Thanks for playing and for all the feedback that shaped this one! 🧡
Be sure to share BMM around so more people can enjoy their mods like this! 🤝
Cheers!
NickTheGrizzly 🧡
Save time and space so you can play more BeamNG.